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Computer graphics are part of everyone's lives via feature films, advertisements, computers, PDAs, mobile phones, and more. This book introduces perspective and discusses the mathematics of perspective. It also discusses nonlinear projections in depth, including the fisheye, panorama, and map projections used to enhance digital images.
http://rapidshare.com/files/31165601/Trans.and.Project.in.Compu.Graphics.rar
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