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Flmsdown Free Full Downloads » Articles for 16.06.2007
Paris Hilton - Bed Buddy (Exposed Video)
Movies
 

Paris Hilton - Bed Buddy (Exposed Video)

Paris Hilton - Bed Buddy | Res: 320x240 | Size: 16.25 MB | Runtime: 5:15


She has caught on cam on bed with her ..... guess and see what she is doing.....


Read more for detail.....

 
  • 85
Author: manoj_299 16 June 2007 Comments (0) Read More
Oxygen Phone Manager II for Symbian OS smartphones - v2.1.2.0.30
Gsm
 

Oxygen Phone Manager II for Symbian OS smartphones - v2.1.2.0.30

Oxygen Phone Manager II for Symbian OS smartphones - v2.1.2.0.30 | 9.11 MB



The purpose

Oxygen Phone Manager II for Symbian OS phones provides simple and convenient way to control smartphones from PC.


Features

Oxygen Phone Manager II for Symbian OS phones offers management for Phonebook, Calendar, Todo lists, Pictures, Sounds, Videos, Messages and Profiles.

Compatibility

Program operates with the following phones: BenQ P30, Motorola A925, Motorola A1000, Nokia 3230, Nokia 3250, Nokia 3600, Nokia 3620, Nokia 3650, Nokia 3660, Nokia 5500, Nokia 5700, Nokia 6110 Navigator, Nokia 6120 Classic, Nokia 6260, Nokia 6600, Nokia 6620, Nokia 6630, Nokia 6670, Nokia 6680, Nokia 6681, Nokia 6682, Nokia 7610, Nokia 7650, Nokia 7710, Nokia 9300, Nokia 9300i, Nokia 9500, Nokia E50, Nokia E60, Nokia E61, Nokia E61i, Nokia E62, Nokia E65, Nokia E70, Nokia N70, Nokia N71, Nokia N72, Nokia N73, Nokia N76, Nokia N80, Nokia N90, Nokia N91, Nokia N93, Nokia N93i, Nokia N-Gage, Nokia N-Gage QD, Panasonic X700, Samsung SGH-D720, Samsung SGH-D720S, Samsung SGH-D728, Samsung SGH-D730, Sendo X, Siemens SX1, Sony Ericsson M600i, Sony Ericsson M608c, Sony Ericsson P800, Sony Ericsson P802, Sony Ericsson P900, Sony Ericsson P910a, Sony Ericsson P910i, Sony Ericsson P990i, Sony Ericsson W950i, Sony Ericsson W958c, Vodafone 702NK, Vodafone X701

 
  • 68
Author: manoj_299 16 June 2007 Comments (0) Read More
MOBILedit Forensic v2.2.0.2 - Secret Service Agencies' Tool
Software
 

MOBILedit Forensic v2.2.0.2 - Secret Service Agencies' Tool

MOBILedit Forensic v2.2.0.2 - Secret Service Agencies' Tool | 18.73 MB




Mobile phones contain some of the most important evidence in criminal investigations. Law enforcement agencies around the world need every possible advantage to help solve crimes. In many instances, mobile phones contain the important incriminating evidence that legal investigators require to solve a case. MOBILedit! Forensic has changed the way this evidence is obtained and presented. It provides reports with tamper-proof and indisputable evidence in a court of law. This report details out every piece of information in the phone such as call history, list of contacts, messages, photos, voice recordings, video, files, calendar, tasks, notes etc. MOBILedit! Forensic is a must-have for any forensic agent looking for that extra edge.




How It Works

With just a single click, MOBILedit! Forensic collects all possible data from the mobile phone and generates an extensive report onto a PC that can be stored or printed. MOBILedit! Forensic is the most universal cellular phone solution with architecture able to support virtually all phones. MOBILedit! Forensic allows you to customize the output making it completely adaptable to the needs of your judicial system. MOBILedit! Forensic also has frequent updates and upgrades so that you can be sure you are using the absolute latest in technology.

MOBILedit Forensic v2.2.0.2 - Secret Service Agencies' Tool



Global Compatibility

MOBILedit! Forensic caters to the entire world with reports that can be generated in any language. You are able to prepare creative templates according to your specific needs. These template files can be created in familiar tools such as MS Word and other text editors. You construct all the text that you would like to see appear in every final report. MOBILedit! Forensic will read this template and insert all data gathered from the device. There is no need to import or export stubs of data from SIMs or phones.

In summary, MOBILedit! Forensic allows you to read data from a phone directly onto a PC. This data can be saved to a file or exported into any supported format.
Because no data can be altered, it is completely concrete and admissible in a court of law.


Security

MOBILedit! Forensic reports are secure, as the final report document is created without the touch of a human hand. MOBILedit! Forensic is read-only so it prevents changes in the device, which could mean the disappearance of evidence. All items are also protected against later modifications by hash code used in digital signatures. All blocks of data like the phonebook are protected by the MD5 hash algorithm. Each item has its own short MD5 code to help you quickly locate the possible place of modification.

You are able to generate reports from devices presently connected to the computer and reports from phones connected in the past using the backup file. So if you are pressed for time, you can simply run backups and later generate nice reports.


Features

* Analyze phones via Bluetooth, IrDA or cable connection
* Analyze phonebook, last dialed numbers, missed calls, received calls, SMS messages, multimedia messages, photos, files, phone details, calendar, notes, tasks and more
* Large quantity of phones supported
* Frequent updates and upgrades with new features and more phones
* Direct SIM analyzer through SIM readers
* Reads deleted messages from the SIM card
* Reports Generator based on your templates
* Print reports ready for courtroom
* Reports generated in any language
* Make backup now and reports when needed
* Manual investigation mode
* Secure and tamper-proof using MD5 hash
* Compliant with Word or any other RTF editor
* View formatted reports in browser including original pictures
* Exports to Word, Excel/XLS, browser, XML/XSL
* Complete solution including specific phone cables and SIM readers
* XML export - seamlessly connect MOBILedit! Forensic data with other systems
* Preferred/forbidden networks
* Hex dump viewer
* Free access to forensic forum

 
  • 0
Author: manoj_299 16 June 2007 Comments (0) Read More
Nomad Factory - Rock Amp Legends 1.01 VST
Software
 

alt


Rock Amp Legends by Jimmy Crespo. Nomad Factory has collaborated with guitarist Jimmy Crespo to custom-build the definitive guitar amp simulator plug-in.

As a member of Aerosmith (1979-1984), the lead guitarist on a two-year world tour with Rod Stewart, and recording and performing credits that include Stevie Ray Vaughn, Jeff Beck, Stevie Nicks, Jon Bon Jovi, Clarence Clemons, Little Steven, Billy Squier, Bernie Taupin, Julian Lennon, and many others, Jimmy knows guitar tone! With guitar in hand, Jimmy Crespo worked in the studio with Nomad Factory to capture the signature sound behind Rock's biggest hits and design the best-sounding amp simulator plug-in on the market. Whether you play crunchy riffs, clean rhythms or screaming solos (or just want to "re-amp" a dry guitar track), the results speak for themselves. (Check out the samples of Jimmy Crespo?s playing through the amp of his dreams!)

Of course, Nomad Factory is known for building very musical pro audio tools. In designing this amp, Nomad Factory was also determined to reproduce the responsiveness and "feel" of a true guitar amplifier. Just like the amazing guitar tones, the playability is second-to-none.

Amp Simulator (various British and American Rock Amp Models)
Input (with Low and High level)
Stage Tube Emulation
Tremolo (with Rate and Depth)
Auto-Pan (with Rate and Depth)
Stereo Imager (spatializer)
Chorus (with LFO Speed, Depth, and Mix)
Phaser (with LFO Speed, Depth, and Mix)
Delay (with Time, Feedback, Width and Mix controls)
Compressor (with, Attack, Release, Threshold, Ratio, Pre/Post insert and Makeup Gain)
Noise Gate (with, Attack, Release, Threshold, Hold Pre/Post insert and Range)
EQ (Presence, Treble, Middle and Bass)
Reverb
Master Volume
Parametric Equalizer (3 band)
Drive (Overdrive)
44.1/48Khz
Low CPU requirements

 
  • 68
Author: sharer777 16 June 2007 Comments (0) Read More
Paint Express 1.31.00337
Software
 

Paint Express 1.31.00337

A powerful and easy-to-use application designed to create, edit, convert, capture, search, extract, and print images.

With Paint Express, you can:

* Create icons, cursors, and bitmaps from existing images or from scratch
* Create multi-format icons and cursors in just few clicks
* Modify images (To edit and enhance the images, Paint Express offers a variety of drawing tools: semi-transparent brush, color replacement tool, shapes with different filling including gradient, rotation, flip, etc.; image filters: smooth, blur, sharpen, shadow, grayscale; and image adjustment effects for: brightness, contrast, opacity.)
* Capture any image from the screen easily
* Convert images from one type to another in just a few seconds
* Increase/decrease images' color depth with ease
* Search and find icons, cursors, and bitmaps on your computer (Paint Express allows to run several simultaneous searches. You can filter and/or sort the search results based on image type, width, height, color depth, etc.)
* Extract icons, cursors, and bitmaps from the resources in .EXE, .DLL, and .OCX files
* Resize images
* Print images

 
  • 0
Author: lucky 16 June 2007 Comments (0) Read More
CARINA A - PRESENTING CARINA
Celebrities
 

CARINA A - " PRESENTING CARINA "

CARINA A - PRESENTING CARINA


139 Photos - 2000 pix res - 99 Mb

 
  • 51
Author: kulpi 16 June 2007 Comments (0) Read More
JULIA I - NATIVA
Celebrities
 

JULIA I - " NATIVA "

JULIA I - NATIVA


104 Photos - 2000 pix res - 72 Mb

 
  • 0
Author: kulpi 16 June 2007 Comments (0) Read More
Amazing Coloured Water Wallpapers
Graphics
 

An amazing collection of over 20 different colored water wallpapers, which can be downloaded.

Amazing Coloured Water Wallpapers

Amazing Coloured Water Wallpapers


For more information visit Great Design

 
  • 85
Author: Blackmane 16 June 2007 Comments (0) Read More
Flash Professional 8 Beyond the Basics
Graphics
 

Flash Professional 8 Beyond the Basics

Flash Professional 8 Beyond the Basics


with: Shane Rebenschied

Have you completed the Flash Professional 8 Essential Training course, or are you already up to speed on the fundamentals of Flash? If so, you?re ready to move beyond the basics with this series of step-by-step video tutorials. In Flash Professional 8 Beyond the Basics, Shane Rebenschied will expand your Flash skill set by guiding you through the production of a complete website built with Flash and ActionScript. Exercise files accompany the training videos, allowing you to follow along and learn at your own pace.

IntroductionWelcome 0:19 1.3 MB

1. What You Should KnowExercise files 1:56 1.7 MB
Things you should know 1:52 3.6 MB
New features 2:37 5.2 MB
Updating Flash 1:38 2.3 MB
Sample site tour 4:40 5.4 MB

2. Where Do I Start?The site construction process 11:39 15.4 MB
Installing the site font 3:08 5 MB
Integrating Fireworks content 8:40 9.7 MB
Integrating Freehand content 2:08 2.6 MB
Integrating Illustrator content 11:47 14.1 MB
Integrating Photoshop content 3:32 6.4 MB
Integrating a SWF exported from ImageReady 3:33 4.3 MB

3. Getting StartedWhat are classes, objects, methods and properties? 4:23 8.3 MB
What are variables? 5:33 5.7 MB
What is Strict typing? 4:09 4.1 MB
What is a function? 12:52 13.5 MB
Creating the master .swf and building the MovieClipLoader 18:48 20.2 MB
What is a shared library? 3:07 3.2 MB
Creating the shared library 5:26 5.8 MB
Creating the shared fonts 6:29 7 MB
Precaching the shared library 18:05 20.2 MB
Creating a loading message 6:26 7.8 MB

4. Using the LoadVars ClassPreviewing what you're building 1:24 1.7 MB
Importing the shared fonts 5:31 7.9 MB
Adding comments 5:49 5.8 MB
Writing the LoadVars object pt. 1 6:12 6.9 MB
Writing the LoadVars object pt. 2 14:27 18.1 MB
Writing the LoadVars object pt. 3 5:56 7.1 MB
Loading the Our History text 13:46 19.9 MB
Verifying the error handling 2:51 4.3 MB
Making the text scroll pt. 1 12:15 14.9 MB
Making the text scroll pt. 2 3:25 5.9 MB
Building an advanced text scroller pt. 1 (optional) 11:42 14.2 MB
Building an advanced text scroller pt. 2 (optional) 10:57 16.3 MB
Using the TextArea component 3:41 6.5 MB

5. Using HTML and CSSPreviewing what you're building 2:04 2.2 MB
Formatting text using HTML 10:46 17.8 MB
Styling text using CSS pt. 1 8:32 11.7 MB
Styling text using CSS pt. 2 4:24 6.9 MB
Styling text using CSS pt. 3 17:13 21.8 MB

6. Using the TextFormat ClassPreviewing what you're building 1:20 1.4 MB
Adding the submenu 5:45 7.8 MB
Writing the TextFormat objects 14:24 23 MB
Autosizing the submenu options 9:23 12.3 MB
Creating the RollOver and RollOut states of the submenu 11:14 15.1 MB
Disabling interactivity for usability 4:41 6 MB
Enabling interactivity for usability 14:26 19.2 MB
Loading the text 6:55 11 MB
Creating the Our Staff subsection 9:02 14.2 MB

7. Building a SlideshowPreviewing what you're building 3:22 3.5 MB
Setting up 7:17 9.7 MB
Loading the first slide 12:42 15.2 MB
Loading the total slides variable 5:23 6.2 MB
Adding the next slide functionality pt. 1 12:57 15.4 MB
Adding the next slide functionality pt. 2 10:56 13 MB
Adding the previous slide functionality 8:26 10.7 MB
Adding the slideshow descriptive text 13:30 20.6 MB
Adding the current slide counter 16:36 21 MB

8. Building a PreloaderPreviewing what you're building 3:08 4.4 MB
Getting started 4:11 5.2 MB
Working with onLoadProgress 15:38 18 MB
Showing and hiding the preloader 9:35 13.1 MB
Adding more information to the preloader (optional) 18:51 22.6 MB

9. Building a FormPreviewing what you're building 4:14 4.4 MB
Setting up pt. 1 12:45 15.8 MB
Setting up pt. 2 6:05 8 MB
Performing simple form validation 15:24 18.9 MB
Defining tab order (optional) 13:15 16.5 MB
Using LoadVars to send the form results 18:24 22.5 MB
Styling the form 11:58 15.3 MB

10. Building the Main MenuPreviewing what you're building 2:20 2.5 MB
Setting up 4:40 6.9 MB
Scripting onRollOver, onRollOut, and onRelease 16:38 23.1 MB
Bringing it all together 8:45 11.7 MB

11. Getting It Ready for the WorldAdding Flash content to an HTML page 10:35 13.1 MB
Building a Flash plug-in detector 12:37 22 MB

ConclusionFinal words3:59 4.2 MB

Extract using 7zip

 
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Author: kulpi 16 June 2007 Comments (0) Read More
ActionScript 3.0 in Flash CS3 Professional Essential Training
Graphics
 

ActionScript 3.0 in Flash CS3 Professional Essential Training from Lynda

ActionScript 3.0 in Flash CS3 Professional Essential Training


with: Todd Perkins

To fully take advantage of Flash CS3, it?s necessary to have a comprehensive understanding of ActionScript 3.0. From manipulating movie clips and responding to user actions with variables to writing functions and conditional operators, ActionScript 3.0 in Flash CS3 Professional Essential Training covers the vital skills necessary to master ActionScript 3.0. Instructor Todd Perkins uses numerous hands-on examples?including two game-building exercises?to explore ActionScript?s powerful features. Exercise files accompany the tutorials.

WelcomeIntroduction 0:39 0.8 MB
How to use the exercise files 1:24 1.2 MB

1. Introduction to ActionScript 3.0Why you should learn ActionScript 3.0 0:52 0.9 MB
Differences from ActionScript 2.0 1:56 2.4 MB
Moving beyond Script Assist 1:05 1.3 MB

2. Communicating to MovieClips, Variables, and PeopleCommunicating to MovieClips 4:07 4.6 MB
Modifying MovieClips properties 7:00 8.3 MB
Understanding variables 0:50 0.8 MB
Setting variable data types 3:23 3 MB
Using trace statements 2:39 2.4 MB
Using comments 3:58 3.6 MB

3. Using and Writing FunctionsUnderstanding functions 1:23 1.7 MB
Using functions 2:27 3 MB
Writing custom functions 4:25 4.1 MB
Making a function modular 11:50 12.7 MB
Making a function return a value 5:58 6.6 MB

4. Responding to EventsUnderstanding event types 1:28 1.7 MB
Using a listener to catch an event 3:14 2.9 MB
Writing event handlers 6:56 6.9 MB
Responding to mouse events 4:33 5.8 MB
Responding to keyboard events 5:45 6 MB
Creating a link to a website 5:26 5.6 MB
Using the interframe to create animation 7:34 10 MB
Using the timer event to control animation 6:49 7.1 MB

5. Understanding ClassesUnderstanding classes 1:48 2.8 MB
Writing a custom class 4:21 4.2 MB
Extending an existing class 2:16 2.1 MB
Understanding methods 2:11 2.2 MB
Public vs. private properties and methods 2:46 2.9 MB
Bringing a class object to the timeline 14:16 18.8 MB
Defining a document class 8:13 9.6 MB
Setting up a classpath 6:20 8.8 MB
Creating useful classes 2:21 3.8 MB

6. Decision-Making and RepetitionUnderstanding conditional statements 1:36 1.9 MB
Writing a conditional statement 4:40 4.9 MB
Understanding conditional operators 1:37 1.4 MB
Using conditional operators 4:49 6.7 MB
Setting up alternate conditions 4:43 6.8 MB
Writing compound conditions 4:22 6.3 MB
Understanding loops 1:30 1.1 MB
Creating a code loop 2:58 2.6 MB
Using a loop to generate instances of a class 3:44 4.1 MB
Placing loop-created instances 6:05 7.3 MB

7. Using Math...and Loving It!Understanding the math class 1:05 1 MB
Using basic math operators 1:46 1.6 MB
Generating random numbers 2:15 2.2 MB
Using different techniques to round numbers 7:43 9.3 MB

8. Using Text and ArraysCreating a text field 3:27 4 MB
Styling a text field 6:28 6.8 MB
Capturing data from a text field 7:38 8.9 MB
Loading external text 8:25 11.9 MB
Scrolling a text field 5:14 9.6 MB
Understanding arrays 9:48 12.1 MB
Using text and arrays to create a game 8:24 11.2 MB
Finishing the text game 6:56 10.9 MB

9. Creating a Memory Game with What You Already KnowStoryboarding your application effectively 3:13 3.7 MB
Writing a memory card class 5:57 7.2 MB
Writing a memory game class 3:51 4.3 MB
Adding graphics to cards 9:20 12.9 MB
Placing cards 7:33 10.9 MB
Deleting matches 8:40 14.8 MB
Resetting cards 4:53 7.1 MB
Handling incorrect matches 5:14 9.8 MB
Determining a win 3:51 6.8 MB
Adding additional cards 6:47 12.6 MB
Randomizing cards 10:17 20.1 MB

10. Using Advanced Graphic and Animation ToolsDrawing with code 8:12 10 MB
Creating a color change 5:20 7.8 MB
Generating a random color change 6:58 9.6 MB
Animating a color change 4:50 5.7 MB
Using filters 3:30 3.6 MB
Modifying filter properties 4:13 5.3 MB
Animating filters 3:27 4.8 MB

11. Working with MultimediaLoading external images and Flash movies 4:01 4.2 MB
Communicating to loaded movies 6:31 8 MB
Loading sound 4:06 4.3 MB
Starting and stopping sound 6:18 8.2 MB
Pausing and resuming sound 9:46 15.7 MB
Managing the volume of sound 5:41 9.3 MB
Understanding Flash video connections 1:00 0.8 MB
Loading video 5:33 5.7 MB
Controlling video playback 8:54 14.1 MB

12. Adding Advanced InteractivityOverview of creating a drag-and-drop game 0:57 0.9 MB
Creating drag-and-drop class 12:07 16.9 MB
Detecting collisions 8:44 15.3 MB
Responding to collisions 9:01 16.5 MB
Detecting a win 4:02 6.8 MB
Adding drop shadows 3:43 6 MB
Randomly placing objects 7:20 14 MB

13. Wrapping It UpClosing 0:23 0.5 MB

 
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