You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.
What you’ll learn
All the javascript and HTML5 code (including math and trigonometry functions) you'll need to start animating with code
Basic motion principles like velocity, acceleration, friction, easing, and bouncing
How to handle user interactions via the keyboard, mouse, and touchscreen
Advanced motion techniques like springs, coordinate rotation, conservation of momentum, and forward and inverse kinematics
All the basic 3D concepts you'll need for 3D in HTML5 (without WebGL)—from simple perspective to full 3D solids, complete with backface culling and dynamic lighting