The book starts with a discussion of the mobile development landscape—the different players, tools, hardware, platforms, and operating systems. The second part of the book covers Flash Lite and how to take advantage of new features supported in Flash Lite 3.x.
In this book, you’ll learn how to:
* Create Flash Lite-based widgets on Nokia Series 60 devices and other Flash enabled devices
* Extend device capabilities using both Sony Ericsson Capuchin and Nokia S60 Platform Services with Flash
* Leverage Flash Video on smartphones and other Non-PC devices
* Approach migrating existing Flash content into native iPhone content using 3rd Party Developer tools
* Create two full working real life touch screen Flex mobile applications
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