
A few years ago, it seemed that pretty much any game with "Star Trek" in its title would turn out to be terrible. One of the first games to buck this trend was Starfleet Command, a tactical starship simulator from Interplay and developer Taldren. Based on the Star Fleet Battles board game, it was a modest success among strategy gamers and was well received by Trek fans for its slavish devotion to Trek lore. Today, old Trek seems a distant memory, and the newest installment in the Starfleet Command series is boldly striding into the future with a new publisher, a new setting, and many changes to gameplay.
The single-player game takes place after the U.S.S. Voyager has returned home but prior to the events of the upcoming Star Trek: Nemesis movie. The designers have crafted a more interesting plot to tie together the campaigns, and so you'll play as the Klingons first, then the Romulans, and finally the Federation. Now that relations between the Federation and the Klingons are at an all-time high, the two factions are preparing to construct a joint space station called Unity--on the border of the Romulan Neutral Zone. Of course, the Romulans are dead set against the alliance and the space station, and over the course of the campaigns, they engineer a series of events to imperil both the starbase and the alliance.
http://rapidshare.com/files/86214191/staritrekitria.part1.rar
http://rapidshare.com/files/86218360/staritrekitria.part2.rar
http://rapidshare.com/files/86222536/staritrekitria.part3.rar
http://rapidshare.com/files/86226657/staritrekitria.part4.rar
http://rapidshare.com/files/86230329/staritrekitria.part5.rar
password:
-=IXWR=-