Cheap Software on DVD at flat rate!
Fill your DVD with Windows or MAC Software untill it's FULL for one low price!!"
All software is the full version including serial/key. Full after sales support!"
 
 
 
User :
Pass :


 
«    June 2012    »
MoTuWeThFrSaSu
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
 
 
  VA - New Releases Mp3's We ...
Popular Mechanics - June 201 ...
Project X (2012) EXTENDED BR ...
VA - 100 Hits Legends - Chas ...
Safe (2012) R5 DVDRip x264 A ...
Luciano Pavarotti - Greate ...
NVIDIA GeForce Desktop+Verde ...
VA - 100 Hits more 80s (5CD) ...
Peter Visti - Illusions In A ...
Platform Virtualization Orac ...

 
 

TOPlist

 
Flmsdown Free Full Downloads » Show user publications mcxlvii
The Experiment
Games
 

The Experiment
The Experiment

Description

Over sweeping cliffs and across scenic coastlines, this innovative shared adventure be gins in the bowels of an old, dilapidated ship grounded ashore. Mysteriously, you find yourself in the ship?s operations room faced with a highly advanced panel of controls, surveillance monitors, and a wide array of sophisticated technology. As you watch the monitors for other signs of life, you discover a woman. Unable to find a way to communicate with her directly, you realize that you are her only hope. She needs your help.

The problem is, you too are being held prisoner by an unseen captor. Soon you come to realize that the only way to escape is to help one another. But? who are you? Who is she? Why do you control both your fates? Is escape from this floating prison your only goal, or is there a more cryptic scheme?
Features

* Unlock a powerful story revealed through vivid flashbacks and shocking plot twists
* Each character has independent attitudes, notions, and fears requiring you to build trust with the other character and overcome human and environmental challenges.
* As Lea?s extended eyes and ears, explore every corner of the eerie ship scouting the path ahead for unseen dangers and enemies.
* Strategically employ high-tech surveillance equipment to solve ingenious puzzles including : the ship?s intranet, full 3D rotation cameras, light intensifiers, heat detectors, thermal vision, and even cameras on remote control vehicles

Hardware Requirements

* OS: Windows® Vista?/XP
* Processor: 1.5 GHz Pentium® 4, AMD® Athlon® or Equivalent
* Memory: 512 MB of RAM
* Video: 64 MB Graphics Card, Supporting Vertex and Pixel Shader 1.1, Compatible with DirectX® 9.0c Sound: DirectX® 9.0 Compatible
* Hard Disk Space: 1.4 GB of Free Space

 
  • 85
Author: mcxlvii 16 February 2008 Comments (0) Read More
The Spiderwick Chronicles
Games
 

The Spiderwick Chronicles

The Spiderwick Chronicles

Information:

http://www.gamespot.com/pc/adventure/thespiderwickchronicles/

 
  • 85
Author: mcxlvii 15 February 2008 Comments (0) Read More
Cakewalk Sonar Producer v7.02
Software
 

Cakewalk Sonar Producer v7.02

SONAR 7 Producer Edition places no limits on your track count, bus routing, effect or instrument inserts, and includes an ample array of audio effects, virtual instruments, and innovative technologies to power your productions. These include the precision LP-64 EQ & LP-64 Multiband linear phase mastering plug-ins, Z3TA+ Waveshaping Synthesizer, Dimension LE and Rapture LE, Active Controller Technology, AudioSnap, and much more. These are complemented by two Roland virtual instruments and the V-Vocal processor, the Lexicon Pantheon Reverb, Perfect Space Convolution Reverb powered by Voxengo, VC-64 Vintage Channel powered by Kjaerhus Audio, AudioSnap rendering with iZotope Radius, POW-r dithering, thousands of instrument sounds, over a gigabyte of sample content, and much more.

 Powered by the latest technology
SONAR takes full advantage of the power of your machine; it's a powerhouse on today's multi-core PCs and Intel-based Macs (using Bootcamp). You can feel confident that you'll never be left behind, no matter how technology changes. Cakewalk has been first to innovate on Windows Vista, x64 processing, multi-core and multi-processor support, and 64-bit double precision audio quality, and SONAR incorporates it seamlessly so all you need to think about is making music.

 Make it your own
SONAR gives you the freedom to configure your studio to meet your unique needs. It's compatible with your choice of WDM or ASIO hardware from the stock sound card that ships with your PC all the way up to an SSL AWS 900+ console. If you're switching to SONAR you can load presets of keystrokes from your favorite applications or you can make your own. It features the best support for control surfaces and MIDI controllers, and you can expand your creative abilities with DSP cards, and third party VST, DirectX, and ReWire effects and instruments. Plus you can customize menus, toolbars, layouts, channel presets, track icons, color schemes, and more just the way you want it.

 Backed by unparalleled support
SONAR is developed by musicians who listen, understand, and respond to the discerning needs of our customers, including Grammy and Emmy winning producers, engineers, and composers. When you choose SONAR, you are getting a complete package that includes regular updates, affordably priced upgrades, an unbeatable user forum, and the backing of world class customer service and support that has made Cakewalk the musician's favorite for over 20 years.

 
  • 85
Author: mcxlvii 13 February 2008 Comments (0) Read More
PTC Pro Engineer Wildfire v3.0 M120 Win32/Win64
Software
 

PTC Pro Engineer Wildfire v3.0 M120 Win32/Win64


Integrated 3D CAD/CAM/CAE Solutions for Any Size Design Challenge

Customer requirements may change and time pressures may continue to mount, but your product design needs remain the same. Regardless of your project's scope, you need a powerful, easy-to-use, affordable solution.

Pro/ENGINEER is the standard in 3D product design, featuring industry-leading productivity tools that promote best practices in design while ensuring compliance with your industry and company standards. Integrated, parametric, 3D CAD/CAM/CAE solutions allow you to design faster than ever, while maximizing innovation and quality to ultimately create exceptional products.

Benefits
 Powerful, parametric design capabilities allow superior product differentiation and manufacturability
 Fully integrated applications allow you to develop everything from concept to manufacturing within one application
 Automatic propagation of design changes to all downstream deliverables allows you to design with confidence
 Complete virtual simulation capabilities enable you to improve product performance and exceed product quality goals
 Automated generation of associative tooling design and manufacturing deliverables

 
  • 68
Author: mcxlvii 12 February 2008 Comments (1) Read More
Propellerheads Reason v4.01
Software
 

Propellerheads Reason v4.01

Your Reason rack just got bigger. All new Reason version 4 comes equipped with a brand new sequencer, a revolutionary groove tool, a stunning arpeggiator and a synth to end all synths. Welcome to Reason version 4 - the bigger rack.

 Thor
A multi-synthesis synthesizer with six oscillator types, four different filters, a step sequencer and a modulation matrix. Fully routable. Fully automatable. Fully everything.

 RPG-8
A monophonic arpeggiator with multiple play modes, an insert function and a pattern section. And then some.

 Sequenser
Reason's new revamped sequencer now features multiple track lanes, vector automation, dedicated device tracks, clips, count-in and more. A lot more.

 ReGroove
A realtime, 32-channel timing and groove handling mixer. Applies non-destructive, freely editable grooves to Reason's sequencer tracks.
Reason 4.0.1 is a maintenance update that resolves a few minor issues and, as a response to user feedback received for Reason version 4, brings some small workflow changing alterations.

General

* More tolerant error handling when loading custom fonts.
* Selected installer language was not used when upgrading from 3.0, this is now fixed.
* We have improved the error handling when copying Remote maps and codecs during start up.
* All sample players (NN-XT, NN-19, Dr Rex and Redrum) - High Quality Interpolation is now enabled by default.
* Improved handling of mono/stereo connections while auto-routing.
* Dragging devices to the rack from the tool window only worked with the top-most window, now it works with any window.
* More robust error handling during startup, avoiding certain timing problems in Windows.

Sequencer

* Automation type for Dr Rex transpose parameter was continuous - changed this to stepped.
* In certain situations Command-A did not work properly on Mac OS X.
* Notes with same Start or End position could change the play/stop order randomly. This could only be noticed while playing chords on a monophonic device. This is now fixed.
* Fixed note trig queuing for extremely short notes. This was causing phased effects when doubling clips exactly on two layers.
* "Reset automation override" could default to wrong value.
* Pressing Stop the second time moves the song position locator to previous start position, it could sometime move to song start if the locator had been repositioned during playback.
* MIDI import of file with redundant note information is now filtered.
* Uncombining a Combinator deleted the Combinator's sequencer track. This is now fixed.
* Reason could take a long time to respond when entering extreme numbers in position editors.
* Overriding parameter automation by loading a patch did not always indicate automation override. Now fixed.

Improved workflow in sequencer

* If a clip is selected in Arrange mode and you switch to Edit mode, the clip is automatically opened for editing. This only happens if the clip is on the current track.
* You can press [Esc] to close an open clip in Edit mode. If the clip was opened from Arrange mode, this will automatically switch the sequencer back to Arrange mode.
* Only one single clip is created in loop record mode. Before, a new clip was created for every new loop.
* Changed Zoom behavior: The program now zooms on the song position locator if it's in view. If not, it zooms towards the left edge of the current view.
* Drag and drop now also works in left-handed mouse configurations.
* Text-entry of a tempo with a decimal in the transport panel or when editing the static value was counter-intuitive: Typing something like '120.5' or '120.05' delivered 120.005. This is now fixed.
* Added label to velocity and pattern lanes.

Remote
Added Remote support for:

* Akai MPD24
* Akai MPD32
* Akai MPK49
* Edirol PCR-300/500/800
* Frontier Design Group Alpha Track
* Line 6 KB37
* M-audio ProjectMix I/O
* M-audio Axiom 25/49/61
* M-audio Oxygen 8 v2
* Fixed a performance problem with the Remote Override "learn" feature.

Browser

* Performance problem when having many ReFills installed.
* Reason could crash when saving if there was more than 300 ReFills installed -fixed.
* Better error handling while file searching in browser.
* Broken search for missing sounds in songs created with OS hide extensions enabled - fixed.
* Changed wording of memory usage in patch browser to avoid confusion.
* Saving patches in Reason version 4 and ReFill packer had a backward compatibility issue - fixed.
* Sometime the static value was not imported correctly when loading old songs - fixed.
* If an opened patch or sample had been moved or deleted while Reason was running this could prevent the user from saving the song - fixed.
* Reason could in certain cases unexpectedly quit when saving on Mac OS X - fixed.

Combinator

* If many devices in a Combinator were programmed to switch "Receive notes" on/off in the Combinator's programmer, some devices responded slower than other devices. This is now fixed.

Malström

* Increased the buffer size of Malström's Comb filter, this fixed problems with high sample rates.

RPG-8

* Fixed velocity CV and knob/automation lag when in random mode.
* Fixed broken velocity change of tied single note when in ON-mode.
* "Render Arpeggio To Track" was broken when pattern automation lane was enabled.
* New shortcuts: Shift pattern right: Ctrl + J (Win) or Cmd + J (Mac) Shift pattern left: Ctrl + K (Win) or Cmd + K (Mac) Random sequencer pattern: Ctrl +R (Win) or Cmd + R (Mac) Alter Pattern: Ctrl + T (Win) or Cmd + T (Mac)

Thor

* Thor's sequencer have new shortcuts:
Shift sequencer pattern right: Ctrl + J (Win) or Cmd + J (Mac)
Shift sequencer pattern left: Ctrl + K (Win) or Cmd + K (Mac)
Randomize pattern: Ctrl +R (Win) or Cmd + R (Mac)

Audio Card

* Reason could go silent if the sample rate was changed in Windows Vista or on an aggregated audio card driver in Mac OS X. This is now fixed.

ReWire

* Fixed a ReWire problem with FL Studio, making it more robust.
* Made Ableton Live and Reason ReWire connection more robust.

 
  • 85
Author: mcxlvii 12 February 2008 Comments (0) Read More
Airborne Troops
Games
 

Airborne Troops


Stealth and strategy will play an important role in Airborne Troops, although that doesn't mean that the authentic WWII weapons that feature in the game won't see plenty of use. No further information on the game has been released at present, but we'll bring you more information on Airborne Troops--which is scheduled for release in Europe toward the end of this year--as soon as it becomes available.
Airborne Troops

Players will parachute into France after their plane is shot down, and the first mission will be to retrieve any items scattered during the descent. Enemy soldiers on the first level will be actively searching for John, so, as will be the case with approximately half of the game, stealth will be the key to success. The other half of the game will be combat-based, and while hand-to-hand combat will be possible, players will have access to around seven authentic WWII weapons, including a Luger pistol and a bazooka.

The player's primary objective in the game is to sabotage German operations in order to ensure the success of the D-Day landings. Each of the seven missions in the game will feature its own primary and secondary objectives, though, including some that will see players fighting alongside members of a French resistance group called The Comet Network.

U can install it with 2 ways.
1.Burn ISo to CD and istall it.
2.Exctract files with UltraISO at a named file u want in a place u want too(e.g. my documents)
and then run .bat setup file.
Use trainers to run all the game till end.
Multi-ripped
ripped Nothing

 
  • 68
Author: mcxlvii 11 February 2008 Comments (0) Read More
McAfee IntruShield Manager v4.1.3.19
Software
 

McAfee IntruShield Manager v4.1.3.19

Faster time to protection. Faster time to resolution. Faster time to confidence. It?s easier than ever to proactively secure your enterprise network from threats and vulnerabilities with this powerful, high-performance intrusion prevention solution. Breakthrough integration means you get greater visibility to your enterprise security. Empower your enterprise with useful information that sets you on the right course when threats loom.

1. Unpack.
° 2. Use repack.bat
° 3. Install with setup.bat


 
  • 85
Author: mcxlvii 11 February 2008 Comments (0) Read More
ProgeCAD 2008 Professional v8.0.14
Software
 

ProgeCAD 2008 Professional v8.0.14

progeCAD 2008 is the next generation of progeCAD and represent the state of the art of IntelliCAD evolution.His native support for DWG from 2.5 to 2007, new GUI interface, redesigned Property Bar, PPAN exclusive technology for improved realtime Pan and Zoom, native DWF are only some of the improvement of this new version.

Features:

 Advanced Render, Raster, Vectorializer, ACIS Solids, PDF-DWF-JPG Printing, PDF to DWG Import, Layout tabs, Express Tools, Polar Tracking, Refedit ALE module and Libraries.
 Three customization languages (Lisp, C++ and VBA) direct access to the object automation via COM interface
 Includes four blocks Libraries (Architectural, Mechanical, Electrical components and 3d Furnishings)
1. Unpack & Install
2. Replace .exe

 
  • 85
Author: mcxlvii 11 February 2008 Comments (0) Read More
DIG
Games
 

DIG
DIG
DIG
The Dig

From LucasArts
Brief game description

You are Boston Low, astronaut. Your mission is to prevent an asteroid from striking the Earth. When you have succeeded in that mission, you will find it possible to open the way to another world.

The game puts you on an alien world and you'll need to learn its secrets before you can find your way home. A reasonable amount of depth to the game. Alien technology can be a bit hard to handle sometimes but you should be able to find your way. Beginning adventurers may find this a bit difficult, but it's recommended for intermediate to advanced adventure gamers. One of the things that it took longest for me to solve wasn't really much of a puzzle...
Game play and hints

This is another game where the interface has been simplified to one base cursor. In the corner of your screen is your inventory, and in the inventory is a magnifying glass for those times when you need a closer look. The inventory also includes a comm unit so you can talk to the other members of your party or play a really ancient computer game Lunar Lander.

Major hint, sometimes a quick click with the mouse is not the way to go. LucasArts also has a tendency to include at least one colour-coded puzzle in a game.
Character interactions

Character interactions are limited to topics you may currently talk about that are represented by a bar of icons across the bottom of the screen. If you are close to the person, clicking on them will start the conversation, otherwise use the comm unit in your inventory. There are a few times in the game when talking to people is necessary to go much further, but frequently it's just the same old topics when you try to start a conversation.
Gripes about the game

Disconcerting effects. I've found two so far. One is that the backgrounds are lovely and detailed. It was a shock after roaming the world for some time and waking the alien creature to suddenly see the *very* cartoony Boston face close up. A more realist face would certainly have improved things.

The second is that the longer I play the game, the more the sound breaks up as you ride the tram from place to place. When I first start the game, there is no noticeable problem. After a bit, the problem becomes apparent. It may be my computer setup, but it is the *only* game I have which does this.

Product Features

* Nearly 200 locations and hundreds of puzzles
* Robert Patrick of T2 as the voice of Boston Law
* Special effects contributed by Industrial Light Magic
* Dialogue contributed by award-winning sci-fi writer Orson Scott Card
* Alluring Wagnerian musical score sets the epic tone





 
  • 85
Author: mcxlvii 10 February 2008 Comments (0) Read More
Grandia II
Games
 

Grandia II
Grandia II
Description

In Grandia II, Ryudo has been hired to protect a young priestess who must participate in a ceremony to halt the encroaching rebirth of Valmar, the God of Darkness. Embroiled between the forces of good and evil, Ryudo must follow his destiny and save the people he detests so much.

 
  • 85
Author: mcxlvii 10 February 2008 Comments (0) Read More
Previous << 1 ... 6 7 8 9 10 11 12 13 14 ... 48 >> Next

 

2005-2011 FlmsDown
Flmsdown does not store any files on it's server, we are just indexing other sites contents!
Abuse Mail : Contact - DMCA Policy
Home - Software - Games - Movies - Music - E-Book - Magazines - Graphics - Celebrities - GSM - Other - Top